Plugin
REST Express · $15
REST Express
Transform Postman collections into Unity-ready API clients. Test APIs in-editor, generate typed C# in minutes.
Overview
REST Express is a Unity Editor tool that turns Postman collections into production-ready C# API clients. It ships with:
- an API Importer window where you send real requests inside Unity,
- a Script Generator that produces clean async / coroutine C# code,
- a shared runtime for logging, retries, and multipart uploads.
If your game or app talks to a REST backend, REST Express removes the boilerplate between your Postman collection and your MonoBehaviour.
Requirements
- Unity 2020.3 LTS or newer (through Unity 6000)
- .NET 4.x scripting runtime
- A Postman Collection v2.1 JSON export
- Any render pipeline — REST Express is editor + runtime code only
Installation
Unity Asset Store (recommended)
- Visit the REST Express listing on the Unity Asset Store.
- Click Add to My Assets, then open Window → Package Manager → My Assets in Unity.
- Select REST Express and click Import.
Git UPM
Add the following to Packages/manifest.json:
{
"dependencies": {
"com.simpleyetefficient.rest-express": "https://github.com/simple-yet-efficient/rest-express.git"
}
}
Quick start
1. Import your Postman collection
Open Window → REST Express → API Importer. Drag your Postman v2.1 JSON into the window, or click Import Collection… and browse to it. The collection tree populates immediately — folders, requests, variables, and all.
2. Test endpoints in the Editor
Select any request in the tree, fill in the path / query / body, and press Send. You'll see the response, headers, and status code formatted inline. History is persisted per collection so you can replay a request from yesterday without re-filling the body.
3. Generate a typed C# client
Open Window → REST Express → Script Generator. Pick a namespace, choose Async (Task) or Coroutine (IEnumerator), and click Generate. You'll get:
- one static class per folder,
- one method per request,
- strongly typed request / response models derived from your sample payloads.
Drop the generated code into your project and call it from anywhere.
Minimal example
using SyE.RestExpress.Generated;
async void SignIn()
{
var response = await AuthApi.LoginAsync(new LoginRequest {
email = "me@example.com",
password = "hunter2",
});
if (response.IsSuccess) {
PlayerPrefs.SetString("token", response.Data.token);
} else {
Debug.LogError($"Login failed: {response.StatusCode} — {response.Error}");
}
}
Feature reference
Authentication headers
REST Express reads Bearer, Basic, and API Key auth directly from Postman collections. Tokens stored at the collection level are injected automatically into generated clients via a RestExpressOptions object.
Multipart & file uploads
File uploads work both in the Importer (pick a local file path) and in generated clients (Stream, byte[], or FileInfo arguments).
Error handling
Every generated method returns a RestResponse<T> wrapper with IsSuccess, StatusCode, Data, and Error. No exceptions thrown on HTTP failures — you stay in control.
Logging
Toggle logs from Tools → REST Express → Enable / Disable Logging. When enabled, every request prints method, URL, timing, and status to the Unity Console.
Best practices
- Commit your Postman collection to the repo next to the generated code — keep them in lockstep.
- Regenerate after every schema change. The Script Generator is idempotent; re-running it will overwrite only the generated files inside
Assets/_Generated/RestExpress/. - Wrap generated clients behind a small façade in your game code so you can swap transport later (mocks in tests, CDNs in prod).
Troubleshooting
| Symptom | Likely cause | Fix |
|---|---|---|
| Nothing imports | Collection is v1.0 | Re-export from Postman as Collection v2.1 |
| 403 on every request | Missing token header | Set collection-level auth in Postman or pass a RestExpressOptions |
| Coroutines don't compile | .NET 3.5 runtime |
Switch to .NET 4.x in Player Settings |
| Files don't upload on WebGL | Browser CORS | Add Access-Control-Allow-Origin to the server's response |
Support
- Issues & feature requests: github.com/simple-yet-efficient/rest-express/issues
- Email: support@simpleyetefficient.com
REST Express is MIT-licensed. You can read the source, fork it, and ship modifications in your own projects.